Change Log v1.3
BUG FIXES AND CHANGES TO EXISTING STUFF:
- Greek units who die on the Circles of Power no longer continue the gate-liberation countdown.
- The skill 'Roar!' now has a properly-displayed buff.
- The percentage chances of Critical Strike and Bash (both found in Combat Skills) have been increased slightly.
- The skill 'Knock Down' does less damage and has a shorter stun duration which is now uniform for both Heroes and normal units.
- The skills 'Poison Arrows', 'Flaming Arrows' and 'Gold Rush' all have new icons.
NEW ADDITIONS:
- Fire Archers and Poison Archers for Penthesilea, which can be trained at her new Amazonian Barracks. These archers use fiery and poisoned arrows respectively.
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Fire Archers and Poison Archers have been introduced to add a new element of strategy into the game. Fire Archers are effective against buildings and catapults - their flaming arrows will cause them to burn and take damage over time. Poison Archers are mainly for targeting Heroes - their poison damage stacks, so retreating enemy Heroes can be taken down quickly with a squadron of Poison Archers.
Both are essentially the same as normal archers, except with special abilities, so the damage, food cost, armor and most of the other stats are the same, though they have a slightly higher HP. They require more gold to train, though.